Hi. I am making an NPC, and I want to find the CLOSEST rig possible from the NPC, and I have some code that used to work but now doesn’t. Here it is:
local function FindNearestPlayer()
local nearPlr, near
for index, target in pairs(workspace:GetChildren()) do
if target:FindFirstChild("Humanoid") and target.Humanoid.Health > 0 and target.PrimaryPart and target ~= script.Parent then
if nearPlr and near then
local temporary = (script.Parent.Torso.Position - target.PrimaryPart.Position).magnitude
if temporary < near and temporary <= 50 then
nearPlr = target.PrimaryPart
near = temporary
end
else
nearPlr = target.PrimaryPart
near = (script.Parent.Torso.Position - target.PrimaryPart.Position).magnitude
end
return nearPlr
end
end
end
Here’s a picture:
As you can see that dummy1 is behind dummy2, but it still prints dummy1 as the closest, Help is appreciated