How would I fix MoveTo making npc's jump

You can write your topic however you want, but you need to answer these questions:

  1. What do you want to achieve? Keep it simple and clear!
    Making goalies in my hockey game that track the hockey puck and move on the X axis depending on where it is.

  2. What is the issue? Include screenshots / videos if possible!
    When the hockey puck or the player goes next to the goalie, it jumps up making it let in bad shots.

Example Screenshot

How are you moving the Puck? I would make the puck weightless maybe so it doesn’t push the NPC.
You also could make the NPC anchored and move it with PivotTo() instead.