How would I fix my camera breaking on death

You can write your topic however you want, but you need to answer these questions:

  1. What do you want to achieve? When i die with my camera open it breaks and the camera is stuck in a still position no matter what i do.

  2. What is the issue? When I die with my camera on, it breaks and gets stuck in one position.

  3. What solutions have you tried so far? ive tried appending:

playername = game.Players.LocalPlayer.Name
playerworkspace = game.Workspace:FindFirstChild(playername)
if playerworkspace.Humanoid.health == 0 then
	ButtonsHolder.Visible = false
	isOpened = false
	MainUI.Enabled = false
end

to the end of it

i am not very good at scripting so i am out of ideas to fix this. This is my first post so sorry if i got anything wrong.

1 Like

could you make a video of the problem?

Camera.CFrame = Character.Head.CFrame -- Lock on head

Camera.CFrame. = Character.Humanoid.CFrame -- go back to normal

OR

local Connection
Connection = game:GetService("RunService"):Connect(function()
	repeat task.wait()
		Camera.CFrame = Character.Head.CFrame
	until --write stipulation what makes your camera go back to normal.
	Camera.CFrame = Character.Humanoid.CFrame
end
Connection() -- After you call this function, your camera will be the position of the head

If you want to do this when reviving a player, just write
and you have to single out a player

Player.CharacterAdded:Connect(function()
      -- Code here
end)

sorry but idk how to record roblox studio.

sorry for posting after its been 17 days but the camera is a fnaf style camera not a player camera