ZensStarz
(ZenDolla)
#1
if not DicHandler.find(Character, "Stunned") and _G.BlockingValue == true and _G.CanAttack == false then
_G.CanAttack.Value = true
Currently when I use blocking, it’ll work fine. Although, the actual combat seems to have the bug of not working, but the script seems to run.
You didn’t really provide much detail… can you explain more about your issue? Thanks
ZensStarz
(ZenDolla)
#3
Whenever that these values are on, the combat will not work. The ServerScript doesn’t seem to work, but the blocking script does in return.
The blocking script is like this
if not DicHandler.find(Character, "Stunned") and _G.CanAttack == true and _G.BlockingValue == false then
ZensStarz
(ZenDolla)
#4
Fixed it, but it’s a new issue. I’ll just take care of it.