It is only caused when I am quite a bit far away, but with what I am doing it is a big problem. Are there any fixes I could try to make it not do that?
Off topic but ur build looks clean
Thanks, the main thing that is making it looks bad is the lighting.
Try using voxel, it might look nice
voxel lightning no longer exists… plus I use future and it would fuck up all my lightning
Consider following ROBLOX Tos ![]()
oh fr? Never caught up really with that ![]()
I was talking to Death, sorry for the misunderstanding.
Alright lol, but I think u replied to the wrong person
False. Compatibility was removed instead. In fact, I am currently facing an issue where my games ONLY render in Voxel, and not Future lighting.
Also, OP; this is simply the roblox engine. It drastically lowers lighting quality the further away you are, and eventually gets rid of the light source entirely if you are too far away. It’s hardcoded, and you can’t do anything about it really.
off topic but your clean is build (sorry i panicked)
Anyways, i would likely suggest that you switch to unified lighting. I heard it would resolve issues like this. If that doesn’t work, try messing around with EnvironmentDiffuseScale or EnvironmentSpecularScale properties.
