How would I get the player to 4 (or more) different positions in a attack?

Hello, so basically my question is, when creating an attack how would I get the attacker’s character to 4 (or more) different positions, like

whenever “E” or “F” or something is clicked and a player is hit the attacker disappears and it makes them look like they’re going at a high speed?

I would like to know how to make this, like do I use magnitude? Raycasting? maybe Region3?

If anyone has an answer please do tell me.

Thanks alot :smiley:,
Swift