How would I go about fixing this performance lag?

So, I am making an RTS game, and it runs very smoothly when there are tons of troops, but not tanks. Here is what happens: Screen capture - dda313f90eb0617ad31164ac6f19961d - Gyazo

Slideshow 2 FPS quality, not what I was looking for.

maybe it because of lots of moving parts from tanks and lot of explosion and animation and stuff?

Are these parts made/moved on the server or client? if it’s on the server i recommend you move it to the client.

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Okay, will do! Thank you! Maybe that’ll fix.