I am trying to make a more advanced number counter
I cannot figure out how I have tried a lot of stuff when I get over 1000 it adds a K at the end of it for 1k but instead it shows 1000k
and the player doesn’t have one million. Is their anyway to achieve this with the script I have? (seen below)
I have tried DevForum and YouTube no luck
I am making my clicker game but when I try to get to let’s say 5Million clicks it shows 5000000M
and I cannot figure out how to make it show as 5M
. This is a local script and I am using GUI’s (obviously)
local Player = game.Players.LocalPlayer
local clicks,rebirths = Player:WaitForChild("leaderstats"):WaitForChild("Clicks"),Player:WaitForChild("leaderstats"):WaitForChild("Ascends")
local clickAmt = Player:WaitForChild("ClickAmount")
--// GUI OBJECTS \\--
local clicksLabel = script.Parent:WaitForChild("ClicksFrame"):WaitForChild("ClicksLabel")
local clickButton = script.Parent:WaitForChild("ClickButton")
local numbers = {
[1] = {
"K",
4,
},
[2] = {
"M",
8,
},
[3] = {
"B",
11
},
[4] = {
"T",
13
}
}
index = 1
textending = ""
clickButton.Activated:Connect(function()
clicks.Value += clickAmt.Value
for ind, tableType in pairs(numbers) do
if #tostring(clicksLabel.Text) >= tableType[2] then
print("Now ready to add Letter at end of text!")
print(tableType[1])
textending = tableType[1]
clicksLabel.Text = tostring(clicks.Value..tableType[1])
index += 1
else
print("Not ready :(")
clicksLabel.Text = tostring(clicks.Value..textending)
end
end
end)