Hey there! I’m trying to make a building game where a player clicks to place down a part. I’m trying to make an area where a specific player can build, but cannot build outside of this boundary, and I was wondering how about I could go doing it. Thanks!

(Cannot build outside of the red.)
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You already made the system to Create a part, let the player drag it, let the player place it, and replicate for other clients? Or the same on server side?
Then, now just be sure that the part they are placing is inside a boundary invisible box. Getting the coordinates of the box, checking its size, and if the part’s position is not inside the boundary box, then cancel placement, if its inside, allow placement.
If you dont have the building system yet (create/clone/drag/place) then you dont need the boundary box yet.