Hey, the title is slightly misleading. So I’m actually inquiring about something rather than asking how to make something. I was just wondering; would there be any datastore issues if I had a roblox game server with 20 players in who each had something like 100-200 different pieces of data to save? I’m making an RPG game where the player can increase their storage space - but there’s a lot of items and mobdrops the players can get, so would there be an issue with data saving if there was as I said; 20 players who each had like 100-200 things to save?
No, datastores can save up to 4 million characters. That should be plenty of space to save their data. You would be saving everyones data separately, so you could have tens of thousands of characters per inventory slot.
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