So I made a functional gun, but I want it to have a muzzle flash to be more realistic. How would I go about doing this?
Okay, I would add some particles to where you want the flash, then on the part of the script where the gun is fired, put the particles to be visible. This should make some kind of flash but might not be what you’re looking for. I am not the best at scripting off my head so just try this where it plays sound or is shot.
--To make particles visible do the following
--This would go where the gun is being fired with sound if you have it.
[PATH TO PARTICLES].visible = true
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