How would I go about making a R6 player's torso look at the mouse?

  1. What do you want to achieve?
    I would want to learn how to modify a player’s torso’s cframe accordingly, but also motor6s in general.
  2. What is the issue?
    Not much documentation of the topic.
  3. What solutions have you tried so far? Did you look for solutions on the Developer Hub?
    I have tried looking for answers but haven’t found much with explaining.

Do you mean full body?
If so, i recommend contacting advanced scripters for this.

I dont really know how to code :expressionless: