So, title is self-explanatory, but what I want to START with is the bullet patterns, and how I would spawn bullets randomly in each part of the battle box’s boundaries, and then also include a party system, where you can invite players to fight with you. I want to achieve something similar to the videos below:
(Credits to RodrexGR on YouTube for the footage shown here)
(Credits to Kingjw9 on YouTube for the footage shown here)
The game on Roblox in which the footage has been taken is called Eternal Star.
edit: forgot to mention earlier but i want this game to be turn-based and 3d
I myself would start with bullet movement after that move to hit detection into spawnpoints and optimize / polish everything after that (like adding sound effects and visual effects)
Thank you! I have a lot more of an idea on the structure now - I have made the encounter system and the teleport to the battle box, but I’m just stuck on bullet movements lol, as in how to script random bullets spawning in the battle box boundaries and getting them to move randomly and stuff. I can handle everything else, such as the fight and health systems.
UPDATE:
I have finished building the battlebox and finished making the music for the arena - I will record it and edit this accordingly.