How would I go about making self-constructing miniature buildings?

Just to be clear I’m not looking for a script.

Hi there,

I would like some guidance on how self-constructing miniature buildings are made inside Roblox Studio. Recently I was looking to challenge myself with a mini-project and did not know where to start. I wanted to start an actual project on which I can keep expanding on as my skills grew. Coincidentally, I was playing an indie game over the weekend that had a feature where houses would build themselves (rather quickly), which sparked this feeling of euphoria where I had remembered one of favorite games on Roblox. The Conquerors 3

The indie-game had a clean/simple GUI, and very smooth camera.
For my beginner project I wanted to implement the art-style and mechanics of the indie game and the self-constructing buildings of TC3.

The problem - I haven’t a clue on how to make those houses/buildings
For the art-style I’m going with should I use blender? I wouldn’t mind at all as I could finally have a reason to open it after so long… How would the buildings, well build themselves?

Looking for guidance.

Kind regards,
Naucify

It is pretty simple he just used regular parts and then tweened them all using transparency, size, and position.
good luck :grin:

1 Like

Thank you very much! Definitely on the right path now,
Naucify