So like let’s say I built a house in studio and wanna do a cutscene of the camera going around it then going inside but I wanted to make the animation in blender then to export it in studio. All I can think of is exporting the build to blender and creating a camera and make an animation but what then? How would I export it and how would the camera know where to start at for the cutscene animation? Basically how do I make sure the camera cutscene plays exactly as it is in blender without any issues like it being out of place.
Here, this guide appears to achieve what you’re looking for ![]()
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