I am making a VR game, and I already have made custom hands for the player. Do I just need to make them bigger than the controllers already shown by Roblox, or is there a way to hide them?
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Found something that works for the Quest 2, I’m unsure about anything else, though. I’m not even sure if this is how you’re supposed to do it, I’ve never really worked with VR on Roblox that much before.
function HideVRControllers()
for a, controller in pairs(workspace:GetChildren()) do
if controller.Name == "RiftController" then -- This line is what makes me unsure if this works on other headsets.
for b, part in pairs(controller:GetDescendants()) do
if part:IsA("Part") then
part.Transparency = 1
end
end
end
end
end
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