I’m not asking for an entire script I’m asking if some one could lead me into the correct direction to allow me to give every object a line force which attaches to every other object, as I’m attempting to make my own gravity simulator.
I have searched everywhere for any info and I couldn’t find anything. so what I did was try to put the attachments that are made into a table and then create a new line force that attaches to every object but that hasn’t worked out for me.
(sorry if the post isn’t that good its my first time posting)
for every part P in the workspace
initialize a vector F = 0, 0, 0
for every other part Q in the workspace
get the unit vector of the direction that P points to Q (position of Q - position of P)
multiply the unit vector by (mass of P * mass of Q * an optional constant G) / (dist between P and Q) ^ 2
add the resulting vector to F
apply the total force F to part P (or accelerate by F / mass of P)
If this is being repeated several times each second, divide F by the physics rate before applying it to the part.
would this be inside the part or inside workspace? And also I already have a script to create the gravity