You can write your topic however you want, but you need to answer these questions:
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What do you want to achieve? A way to load color datas into thousands of parts without lag.
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What is the issue? I have searched for and wide over the DevForum and can not find a single post relating to my issue except one where the creator of the post said “fixed” and nothing else, as such I need help creating a system to load colors into large ammounts of parts.
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What solutions have you tried so far? I have looked for solutions across the Devforum
I DO NOT WANT CODE, I want a brief on how to create a system like this.
I have tried to replicated it using a color value per brick but realised that would crash my computer. I am making a world painting game thing, I need to load differnt scenarios (1922, 2022) and to do this I think I would need to store color values to recolor the countries the way they look in that year, I’m using arround 10K studs in order to acomplish the world map. Can you help? (Not sure if right category but im going with it)