How would I make 2 parts make a camera tween?
Set the position to one of the parts and then tween the camera cframe to the other
local TweenService = game:GetService('TweenService')
local cam = workspace.CurrentCamera
local function TweenBetweenParts(one, two)
local tween = TweenService:Create(cam, TweenInfo.new(), {CFrame = two.CFrame})
cam.CFrame = one.CFrame
tween:Play()
end
TweenBetweenParts(workspace.Cam1, workspace.Cam2)
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So how would I make the camera back to normal where the player can move it again and not stuck there?
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