How would I make a first person cutscene?

So, my game is first person based. And in it, the character has to go to their car, and drive it, but I want it to be a first person cutscene. The player won’t be controlling the car. Rather, they’ll activate something such as a ProximityPrompt, then the cutscene will play of the character opening the door, getting in the car, and driving.

Basically, how could I accomplish this?

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You can just do it the same way you would make any other cutscene but the camera is players head. You can either have the player themself be animated or make an npc with players appearance and set the camera to their head.

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I want for the player to be at the spot where the cutscene ends, so definitely make the camera the player’s head. If I used Moon Animator, and set it up so when a proximityPrompt is activated then it plays the cutscene, that should work, right?

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Change the player.CameraType (or something named like that), you can force him to be in first person till it ends.

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Yes, just make sure when proximityprompt is triggered you disable players controls so they cant move and start the cutscene.

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Yeah, I’ve already done that, thankfully. The game is 100% first person so that was definitely a must.

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True. Thanks for the help! I’ll come back here if I have any questions.

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Than whats wrong here, he is in first person just make the cutscene

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I just wasn’t sure how to do it. I guess I wasn’t confident about it actually ever working. :man_shrugging:

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