I’m guessing it would be similar to a group rank system.
(the game kicks people unless they are a certain rank)
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Using the Player:GetRankInGroup() function.
Place this script inside of ServerScriptService.
local GroupId = 00000
local GroupRank = 3
game.Players.PlayerAdded:Connect(function(Player)
if Player:GetRankInGroup(GroupId) >= GroupRank then
Player:Kick("Not In Group!")
end
end)
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