I am making a hockey game where as the goalie, wherever you put your mouse, you move to. I am having difficulty making/finding a script that’d help me do this (not rotating, but actually moving the character)
Version that moves when mouse is clicked
local Player = game:GetService("Players").LocalPlayer
local Mouse = Player:GetMouse()
Mouse.Button1Down:Connect(function()
local target = Mouse.Hit.Position
Player.Character.Humanoid:MoveTo(Vector3.new(target.X, target.Y, target.Z))
end)
Version that moves when mouse is moved
local RunService = game:GetService("RunService")
local Player = game:GetService("Players").LocalPlayer
local Mouse = Player:GetMouse()
RunService.RenderStepped:Connect(function()
local target = Mouse.Hit.Position
Player.Character.Humanoid:MoveTo(Vector3.new(target.X, target.Y, target.Z))
end)
Hope this helps
Edit:
If you want to limit it to one axis, you can replace the other axes with 0.
eg:
Player.Character.Humanoid:MoveTo(Vector3.new(target.X, 0, 0))
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Thanks a lot! This really helped with making the game work.
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