I am trying to make a proximity prompt that is a child of the humanoidrootpart. I need it to show through the character, but still be hidden behind other parts. How do I achieve this?
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Not sure if its the right answer but my first thought would be raycasting with includes and excludes
If you change the StudsOffset on the Proximity Prompt’s BillboardGui to {0, 0, 1}, it will appear 1 stud infront of whatever the object is relative to the camera.
Yeah this is what I would go with too.
Just raycast from the camera, if it’s blocked by a certain part, disable the proximity prompt, otherwise enable it.