Instead of using the “Clickable” function in the ProximityPrompt, I want to figure out how to change the key “E” to be a click so that you can click anywhere and trigger the prompt, much like pressing the trigger key!
What is the point of using a ProximityPrompt if you can click anywhere..?
If you want to detect clicks on the server use RemoteEvents
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You can already detect clicks on the server i thought..? And plus they might like the way the proximity prompt looks instead of just clicking a plain part
Yes you already can, using RemoteEvents and UserInputService.
Anyways you made a pretty good point, they may only want to use the proximity prompt to TELL the player that they can click, but not for clicking the prompt necessarily