How would I make a save system for purchasing in game accessory?

How would I go for making a saving system when purchasing a in game accessory for the player?

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I would simply make table/folder in folder i would make stringvalues of each item they own and just save their values and when they join just store them this is how i would do

How would I make it save the value?

You can save values using Datastore

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Alright I’ll try that, I’m not very well experienced with datastores though.

Just try to understand how they work

there are 2 main “functions” for datastore

GetAsync and SetAsync

GetAsync just Gets the value for you
SetAsync is Updating/Creating the value

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