How would i make a server script be able to get the local player using remote events

im trying to make a server script be able to get the local player using
image
or
image

and using remote events to be able to transfer this into a player character script but i relished i have no idea how to use remote events and if its even possible

any help would be appreciated!

yes it’s possible
something like

game.Players.PlayerAdded:Connect(function(player)
    remoteEvent:FireClient(player)
end)

for more info see here Remote Functions and Events

1 Like

Why so? the Player argument gives you the local player