So I want to make a GUI similar to this:
But I can’t figure out how the GUI next to the units aren’t clipping, whenever I try to do it, it looks like this:
So is there a way to position the white frame next to the Rainbow outline frame without it clipping?
Just turn ClipsDescendants off on the parent.
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It’s inside a scrollingframe, so if I turn off clipdescendants this will happen:
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Then parent it somewhere else.
But then how do I position it?
How is it positioned there? Is it in the middle of the character frame and on the far right?
It’s positioned to the right of the unit/character frame
Set the position of the selection frame to the AbsolutePosition of the characterframe which is the top left corner given the anchor point is 0, 0. Add the absolutesize x of the characterframe to the X position and you should have it.
So:
selectionFrame.Position = UDim2.fromOffset(characterFrame.AbsolutePosition.X + characterFrame.AbsoluteSize.X, characterFrame.AbsolutePosition.Y)
Alr ty. It’s funny cuz I was wondering what AbsolutePosition/Size do and reading your messaged made me realise straight away lol
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August 25, 2024, 7:20pm
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