How would I make AlingPosition be instant?

It goes at random speeds, sometimes slow, sometimes fast, how do I make it go super fast:

local at0 = Instance.new("Attachment")
			at0.Parent = humrp

			local at1 = Instance.new("Attachment")
			at1.Parent = nearestPlayer.Character:WaitForChild("HumanoidRootPart")

			local AP = Instance.new("AlignPosition")
			AP.MaxForce = 1e5
			AP.MaxVelocity = math.huge
			AP.Parent = nearestPlayer.Character:WaitForChild("HumanoidRootPart")
			
			local started
			local ended
			
			Track:Play()

			started = Track:GetMarkerReachedSignal("Start"):Connect(function()
				
				AP.Attachment0 = at0
				AP.Attachment1 = at1
				
				started:Disconnect()
			end)
			
			ended = Track:GetMarkerReachedSignal("End"):Connect(function()
				AP:Destroy()
				at0:Destroy()
				at1:Destroy()
				ended:Disconnect()
				dashing.Value = false
			end)
			
			delay(config.cooldown, function()
				db = false
			end)

I figured it out, changing the AlingPosition.Responsiveness will make it faster/slower

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