I’m currently making a festival and I want to make it so that there are screens that activate and show video. The only thing I’m having an issue with is the script. The screens just don’t load or show video… I’ve tried going through the Video API but haven’t been successful…
Code:
local button = script.Parent
local Screen1 = game.Workspace.Screen1
local Screen2 = game.Workspace.Screen2
local VideoFrame1 = game.Workspace.Screen1.SurfaceGui.VideoFrame
local VideoFrame2 = game.Workspace.Screen2.SurfaceGui.VideoFrame
local function onButtonActivated()
VideoFrame1.IsLoaded = true
VideoFrame2.IsLoaded = true
VideoFrame1.Looped = true
VideoFrame2.Looped = true
VideoFrame1.Video = "rbxassetid://5608337069"
VideoFrame2.Video = "rbxassetid://5608337069"
wait(5)
VideoFrame1.Video = "rbxassetid://5608410985"
VideoFrame2.Video = "rbxassetid://5608410985"
end
button.Activated:Connect(onButtonActivated)
The IsLoaded property of Video Frames is read-only which means it can’t be changed using a script. Removing the code that mentions it fixes the issue
local button = script.Parent
local Screen1 = game.Workspace.Screen1
local Screen2 = game.Workspace.Screen2
local VideoFrame1 = game.Workspace.Screen1.SurfaceGui.VideoFrame
local VideoFrame2 = game.Workspace.Screen2.SurfaceGui.VideoFrame
local function onButtonActivated()
VideoFrame1.Looped = true
VideoFrame2.Looped = true
VideoFrame1.Video = "rbxassetid://5608337069"
VideoFrame2.Video = "rbxassetid://5608337069"
wait(5)
VideoFrame1.Video = "rbxassetid://5608410985"
VideoFrame2.Video = "rbxassetid://5608410985"
end
button.Activated:Connect(onButtonActivated)
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It seems that when pressing the button the screens don’t seem to work still?
Are the video frames marked as playing? You can either do that by just
ing the Playing property or by adding this to the code:
VideoFrame1.Playing = true
VideoFrame2.Playing = true
Also I’m guessing that the button is either a TextButton or an ImageButton
I’ve already made it so it loops and turns on “Playing”… but I can’t see it still? Maybe it is the ID or Video?
local button = game.Workspace.Panel2.SurfaceGui.Frame2.TextButton2
local Screen1 = game.Workspace.Screen1
local Screen2 = game.Workspace.Screen2
local VideoFrame1 = game.Workspace.Screen1.SurfaceGui.VideoFrame
local VideoFrame2 = game.Workspace.Screen2.SurfaceGui.VideoFrame
local function onButtonActivated()
VideoFrame1.Looped = true
VideoFrame2.Looped = true
VideoFrame1.Playing = true
VideoFrame2.Playing = true
VideoFrame1.Video = "rbxassetid://5608337069"
VideoFrame2.Video = "rbxassetid://5608337069"
wait(5)
VideoFrame1.Video = "rbxassetid://5608410985"
VideoFrame2.Video = "rbxassetid://5608410985"
end
button.Activated:Connect(onButtonActivated)
For some reason Activated doesn’t fire when the button is in a SurfaceGui. I didn’t notice it before because I was using a ClickDetector instead of a TextButton (because it was easier to insert). Replacing Activated with MouseButton1Click fixed the issue for me
local button = game.Workspace.Panel2.SurfaceGui.Frame2.TextButton2
local Screen1 = game.Workspace.Screen1
local Screen2 = game.Workspace.Screen2
local VideoFrame1 = game.Workspace.Screen1.SurfaceGui.VideoFrame
local VideoFrame2 = game.Workspace.Screen2.SurfaceGui.VideoFrame
local function onButtonActivated()
VideoFrame1.Looped = true
VideoFrame2.Looped = true
VideoFrame1.Playing = true
VideoFrame2.Playing = true
VideoFrame1.Video = "rbxassetid://5608337069"
VideoFrame2.Video = "rbxassetid://5608337069"
wait(5)
VideoFrame1.Video = "rbxassetid://5608410985"
VideoFrame2.Video = "rbxassetid://5608410985"
end
button.MouseButton1Click:Connect(onButtonActivated)
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