I’m trying to make a game where you can turn into different types of matter.
You can turn into gas, solid, or gel. I’m currently trying to make the player be able to fly as a gas.
I need a general idea of how I would do this.
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The easiest way to do it for a single player is to set workspace.Gravity to 0 (or a very small number) in a local script.
No no no, like be able to go down, go in all directions.