I am trying to make it so if the ball touches the goal, a celebration gui appears, for the team that scored only. I have looked on the developer hub and found nothing. Here is the script:
local goal1 = workspace.goal1
local goal2 = workspace.goal2
local ball = workspace.TPS
local player = game.Players.LocalPlayer
local ball = game.Workspace.TPS
ball.Touched:Connect(function(part)
if part == goal1 then
player.PlayerGui.EmotesGUI.Open.Visible = true
wait (5)
player.PlayerGui.EmotesGUI.Open.Visible = false
player.PlayerGui.EmotesGUI.Animations.Visible = false
elseif part == goal2 then
player.PlayerGui.BarcaGUI.Frame.Visible = true
wait (5)
player.PlayerGui.BarcaGUI.Frame.Visible = false
player.PlayerGui.EmotesGUI.Animations.Visible = false
end
end)
local goal1 = workspace.goal1
local goal2 = workspace.goal2
local ball = workspace.TPS
local player = game.Players.LocalPlayer
local ball = game.Workspace.TPS
ball.Touched:Connect(function(part)
if part == goal1 then
if player.Team == "Team name" then
player.PlayerGui.EmotesGUI.Open.Visible = true
wait (5)
player.PlayerGui.EmotesGUI.Open.Visible = false
player.PlayerGui.EmotesGUI.Animations.Visible = false
end
elseif part == goal2 then
if player.Team == "Team name" then
player.PlayerGui.BarcaGUI.Frame.Visible = true
wait (5)
player.PlayerGui.BarcaGUI.Frame.Visible = false
player.PlayerGui.EmotesGUI.Animations.Visible = false
end
end
end)
local goal1 = workspace.goal1
local goal2 = workspace.goal2
local ball = workspace.TPS
local player = game.Players.LocalPlayer
local ball = game.Workspace.TPS
ball.Touched:Connect(function(part)
if part == goal1 then
if player.Team == "Team name" then
player.PlayerGui.EmotesGUI.Open.Visible = true
task.wait(5)
player.PlayerGui.EmotesGUI.Open.Visible = false
player.PlayerGui.EmotesGUI.Animations.Visible = false
end
elseif part == goal2 then
if player.Team == "Team name" then
player.PlayerGui.BarcaGUI.Frame.Visible = true
task.wait(5)
player.PlayerGui.BarcaGUI.Frame.Visible = false
player.PlayerGui.EmotesGUI.Animations.Visible = false
end
end
end)