i have a idea where if you press a twice you dash left if you press s twice you dash backwards etc, but i have no idea how i would make it. i thought it was a cool idea any help would be nice.
You could use UserInputService to detect keyboard input and tick() to differentiate how much time has passed when pressing a key twice.
local UIS = game:GetService("UserInputService") UIS.InputBegan:Connect(function(Input, Chat) if UIS:IsKeyDown(Enum.KeyCode.Q) and UIS:IsKeyDown(Enum.KeyCode.E) then print("Convination of Q + E") end end)
you can start off with something like this
local last = tick() local dashing = false game:GetService("UserInputService").InputBegan:Connect(function(input, gp) if gp then return end if input.KeyCode == Enum.KeyCode.W then if (tick() - last)< 0.5 then if not dashing then dashing = true --dashing script else if dashing then print("Was Already Dashing") return end wait(1) dashing = false end end last = tick() end end)
This will detect if you pressed w twice and I hope you know what to do for the rest:)
thank you! i will try this right now.