Well, I’m making a music bot and I’m using the chat for it, like music channels. What I want to achieve is, for example, if someone joins in the music channel and there’s a song playing before It should sync up, but I don’t know if there’s a better way than using remote events, so I’m open to hear another ways
I can think of a few possible ideas. One being, why not play the song on all clients when the song is requested to play, but have the volume set to 0 on default, and then when they join the music channel it sets the volume so you can hear the music?
Another option might be to record the time elapsed since the song began, then set the TimePosition of the song for that player accordingly. This might be inconsistent or yield bad results compared to the first idea, but I could maybe see this working.
Hope this helps
EDIT:
I just realized the first idea wouldn’t work if new players joined the server, so that’s probably not a good idea
The first one is good, but I finished doing this:
I played the song in the server and set the volume to 0, and I change the volume locally