How would I prevent making too flat of a map

Hi everyone, so right now I’m working on a city map for my up coming game. The game is based around Charleston South Carolina where I am from. Pretty much in Charleston we don’t have really any hills. Now that’s not to say our city is completely flat.

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My question is for a car game city how can I make sure it’s flat-ish but not too flat with Roblox terrain? Are there any good techniques to accomplish this?

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You use the grow tool to create smaller hills.

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You can add trees, ponds, farm fields, add scale to make the area appear not as flat.

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I mean yeah of course. But is there a way you specifically terraform?

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I tried but buildings don’t take away from the flatness of the map.

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No, not really. I just randomly use the tool.

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