I’m trying to make a realistic looking ring system for my game, but I can’t seen to replicate the backlit view of rings for saturn.
I tried using inverted parts, and it doesn’t really work well
I’m trying to make a realistic looking ring system for my game, but I can’t seen to replicate the backlit view of rings for saturn.
I tried using inverted parts, and it doesn’t really work well
I think one option is making a .png image, and putting it into a surface GUI, that is parented to a part. Set the part transparency to 1, and put this surface GUI on top, and bottom of the part
Yes, that’s what I did except they are decals, but it doesnt actually acheive the backlit effect, it behaves normally.
To acheive the wanted result, you will need to put some light objects, and change Transparency and LightInfluence of the surface GUI
Possibly try taking the PNG and aiming a bright light at it and saturn using a attachment?
Try playing with the light influence of a surface GUI, I suppose?
I’m gonna try all of these. Thanks!