Hey, I want to make a script (not a local script) in a part send something like a remote event to a script in serverscriptservice once a player touches the part. How would I do this? Thanks
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Use ModuleScripts for this, it’s a good way to store basic functions for any type of script to access from any parent. Also BindableEvents, those are even better ways of communication.
As Sir_Melio said, Bindable event would be a good way. Modulescripts work too as Ologist said, but it is all up to you and your preferences. Another way is the CollectionService which is the easiest to understand and set up (For me idk about you.)
Edit: If you do use CollectionService, I would use this plugin.