Simply, I want A) Whenever a player’s character dies, a Number Value inside the player’s character resets, Instead I want it to stay the same value when the Character Spawns because another script is dependent on checking it to call a function whenever the play’s character loads.
and B) I want said value inside a player’s character to save into a datastore when they leave and when they join. (Or Even an AutoSave System)
Thanks in advance!