HTTP 429 (Too Many Requests)

Meshes and textures fail to load due to HTTPService being overloaded or something.


Issue persists after relaunching studio and joining new studios.

the error image could’ve probably been better, here’s another picture

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Hello, is this resolved now? There was a small blip at the time you posted this and we did some rollbacks to try to mitigate it.

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It seems so, yeah. Thank you for the reply!

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