I am using a /GET service and /POST service for my in-game server for handling requests and my /GET server is a health check to check if the server is running and my /POST is the main route for the heavy requests.
Roblox Studio:
Works Perfectly without any issues
- Health Check
-
- Main Post Request
*
- Main Post Request
Roblox In-game:
Health Check Passed however main post request was errored, “Request Denied”
- Health Check
-
- Main Post Request
*
- Main Post Request
I am using PlayIt.gg to host the server publicly on protocol TCP+UDP and my ingame roblox player is getting “Request Denied” however in roblox studio it is not denied.