I’m back with a second terrain generator! This uses a perlin noise heightmap (with a gradient function I made that ends up going faster than stravant’s from the wiki B) ) with fractal Brownian motion to generate an 8000x1024x6000 section of terrain. It takes a really long time to generate, and the server experiences a lot of delays.
If ROBLOX’s servers catch fire, sorry.
Edit: StreamingEnabled is REALLY slow due to the server strain, it will take a while to load.