Humanoid:ApplyDescription() spams output with warnings when loadcharacterappearance is disabled

When using Humanoid:ApplyDescription(…) in the repro file given below, the output is occassionally spammed with warnings about locked parents of OriginalPosition objects.

This happens when you apply a HumanoidDescription to a character in a game with LoadCharacterAppearance disabled and the HumanoidDescription replaces the body parts. Waiting 5 seconds doesn’t change the problem, it still occurs. It also occasionally doesn’t occur. I can’t really provide any more info since HumanoidDescriptions are already pretty… straight forward, I guess?

image
HumanoidDescriptionSpam.rbxl (16.7 KB)

It’s really annoying to debug stuff with this showing up in the output.

I’ll take a look into what’s causing this and see if the spam can be removed

This has been an issue for like a month and makes debugging very tedious :confused:

Any update this? It spams the output and it is really annoying.