I made sure that all of the parts besides the humanoidrootpart are set cancollide to true, but whenever i play some of the parts have cancollide to off and i cant change it while the game is running. whenever i get rid of the humanoid this doesnt happen. Here is the model: https://www.roblox.com/library/9895384873/NuclearBoss
In my mind only humanoid root part should have collision, because it is used for pathfinding. Setting other parts of r15 for example to collide would make npc get stuck on corners.