In studio, when an NPC dies the game freezes/lag spikes.
Never used to happen before, has there been changes to humanoids in the past few months?
In studio, when an NPC dies the game freezes/lag spikes.
Never used to happen before, has there been changes to humanoids in the past few months?
You should provide a bit more information.
Stuff like have you:
Also, are the NPCs you are using from the toolbox? Some characters can be highly faulty and buggy which is probably your problem