Humanoid falling through the map upon car departure

Hello, I have been experiencing an issue in my game where if my car flips over (there is no way to flip it back over) and I press ‘space’ to exit, I fling out of the map. I attached a video below.


Now, I am not quite sure if this has to do with the car being non-collidable, but if someone has an idea on why this is happening or how to fix it, please reply I would really appreciate it.

I think is supposed to go into scripting support