For the last couple of weeks now I’ve been encountering what I can only really call a seemingly random bug. The bug itself involves random animations loaded and played client side from in the humanoid of one player and not replicated to the other.
The “cause” seems to be rather random. Sometimes one animation will trigger it every single time in testing, and then suddenly never trigger it again. As depicted in this clip https://streamable.com/nrvgn when the trigger happens all of that clients animations are no longer replicated to the server, and therefore not replicated to the other players. (The animations are group owned animations and all of them are valid. There are absolutely no errors both on all clients unable to see animations, and not having their animations replicated as well as no errors server side)
I’ve already tried updating animations via re-uploading them. Which ultimately did nothing. I’ve also tried looking around to no avail. I’ve seen this issue appear in other games across the platform but I haven’t been able to find any mention of it from anyone else on the DevForum or various other sites. I’m completely unsure if this is some sort of issue that I’m causing, or if its something completely out of my control.