Hello sometimes when i reset in my game the torso of my character becomes like the main part and the humanoid root part becomes the one that gets animated somehow. I dont have any scripts that mess with welds or anything. RootPriority of the humanoid root part is 127 but i also tried 0
apparently it was some random ball socket constraint that was in my starter character which was just a normal rig with a remote event. I removed the constraint and it seems to be working fine now