The humanoid automatic scaling is broken for some reason? It’s been working fine for the past few years in my groups game, and we’ve changed nothing about it but now suddenly its broken. The hipheight is set to 0 or -1, the limbs position relative to each other don’t change so they become a blob.
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I narrowed down the issue to the accessories, simply unparenting the accessories and reparenting them to my model fixed the scaling, but now the positions of the accessories are messed up…
Can you tell me approximately when this problem started happening? Thanks for letting us know. If you can send me a placefile in a DM I’d appreciate it.
Hello! As we haven’t received a confirmation of issue or repro placefile, we’re going to close this out. If this is still occurring please let us know.
Best,
yungzrk

