Okay, I am working on an Automorph script and everything works fine except for the Died event, it will fire one time and one time only.
My code:
game.Players.PlayerAdded:Connect(function(Player)
Morph(Player)
Player.Character.Humanoid.Died:Connect(function()
Player.CharacterAdded:Wait()
Morph(Player)
end)
-- the actual morph function isn't important here as it works fine, its just this.
end)
game.Players.PlayerAdded:Connect(function(Player)
Morph(Player)
Player.CharacterAdded:Connect(function()
Morph(Player)
end)
-- the actual morph function isn't important here as it works fine, its just this.
end)