When I use Humanoid:EquipTool(tool) command, if player ping is low, it works well, but if you set your incoming replication lag in studio to 2 seconds, your tool model won’t get welded to your character, then it will fall and ultimately your tool in the backpack will be removed given its model is destroyed for falling. This heavily affected my FPS game as a hard bug to find, causing some users to spawn without guns. As a current solution I directly parented the tool under the character and it welded correctly for all pings. Here is a repro file for the bug:
Repro.rbxl (103.5 KB)
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