Humanoid::MoveTo and Test Server Bug

It has come to my attention that there is currently a bug regarding a Humanoid’s MoveTo method and Test Server.
The odd part about this is in Test Solo, the MoveTo method functions properly. In Online mode (Roblox’s servers), the MoveTo method functions properly. In the Test Server, however, it stutters for a few seconds and then completely stops working.

I don’t understand why it’s not working properly. Maybe some of you can find out what’s wrong.
Attached is a model that has the problem.

This was reported by user meSmashsta.

I can verify this is an issue currently occurring with the studio’s test server. I had a feeling this was a bug with the studio because the Humanoids are working properly online.

It seems MoveTo works only when the positions are close the position of the Humanoid, otherwise it freezes - I found. It’s slightly annoying for testing.

To demonstrate this issue visually, I’ll provide a video below.

This is still an issue.

[quote] I can verify this is an issue currently occurring with the studio’s test server. I had a feeling this was a bug with the studio because the Humanoids are working properly online.

It seems MoveTo works only when the positions are close the position of the Humanoid, otherwise it freezes - I found. It’s slightly annoying for testing.

To demonstrate this issue visually, I’ll provide a video below.
-snip- [/quote]
Perhaps it was a sneak attack?

But yes this needs to be looked at.[/quote]The AI don’t behave like that online. :stuck_out_tongue:

A few weeks ago I had the same problem, and spent hours trying to figure out what was going on, but I thought it was an error on my part. I eventually ended up using a custom method to move to a point with BodyVelocity and BodyGyro. I really wish I had known this earlier. :L